Geek Software of the Week: Synfig Studio
Since Geek Culture entry was animation, I thought that you would get a kick out of trying your hand at animation as well! This program is Open Source, and cross-platform!
“Synfig Studio is a free and open-source 2D animation software, designed as powerful industrial-strength solution for creating film-quality animation using a vector and bitmap artwork. It eliminates the need to create animation frame-by frame, allowing you to produce 2D animation of a higher quality with fewer people and resources. Synfig Studio is available for Windows, Linux and MacOS X.
Most elements are vector-based, and all layers are parametrically generated, hence even when changing the target resolution of a project, the only pixelation will occur in imported raster images, not the built-in components.
Temporal resolution independence
Animation-keyframes are automatically interpolated by the computer, resulting in smooth motion
High Dynamic-Range Imaging (HDRI)
By using floating-point math in the image calculations, HDRI processing allows canvases to internally understand a far greater range of pixel luminance, resulting in better lighting effects, and improved color composition.
The draw tool already reads the pressure sensitivity channel off your favorite tablets, for natural line weighting, and more to come!
While it may not be obvious in this early state, Synfig (and its proprietary predecessors) has been designed from the ground up with animation workflow in mind.
Unlike purely SVG-based vector software, and most consumer-level animation programs, Synfig has full support for gradient paths – gradients that follow along a drawn shape. This allows artists to easily add soft shading to animation without the trouble of painting it onto every frame.
Synfig supports a multitude of layers of various types; geometric, gradients, filters, distortions, transformations, fractal and a few others.”